Mini-Mecha Module

Worker

Repair : Action. Repair up to 4 destroyed squares on the arena. They become default squares.

Terraform : Action. Change any 6 squares (maximum range 4) to any terrain you want. You cannot do this on destroyed squares.

Minelayer

Proximity Mine : Action. Discard this chip to place a proximity mine on your square. Whenever someone walks on this square when you move away from it, it takes 3 fire damage.

Timebomb : Action. Lay down a bomb in melee range that will explode at the end of your next turn, dealing 4 fire damage to everything in a radius of 3 squares around it.

Rocket Pod

Missile Salvo : Action. Fires 3 missiles that each deals 2 fire damage on a max range of 10. However, the enemy can discard up to 3 chip in play, each one negating a missile.

Medic

Recover : Action. Discard this chip to recover 4 structure.